Description
High-quality model of an office man. Photorealistic materials. The model is prepared for skinning and has baked textures. Hair is made in 3 layers. All levels can be used separately and hidden if necessary. All textures were baked in Marmoset. Preview files of Marmoset are included in the archive.
Skin made based on UE4 skeleton. Fully supports retargeting of standard animations in Unreal Engine.
UE4 project included in the archive.
pose for animation retargeting(apply the pose to the standard skeleton before retatgeting):
Office_ManContentOffice_ManMeshUESkeletonRetargetPose
the model consists of parts:
-Hair
Cap(Triangles:2608 Verts:1485)
Hair 2lvl(Triangles:47568 Verts:44595)
Hair 3lvl(Triangles:66400 Verts:62250)
-Head (Triangles:14684 Verts:7494)
-Shirt(Triangles:3914 Verts:2328)
-Pants (Triangles:4688 Verts:2686)
-Shoe (Triangles:2424 Verts:1454)
-Belt (Triangles:445 Verts:402)
-Mouth (Triangles:7206 Verts:6155)
-Eye (Triangles:1344 Verts:804)
-Eyelashes
1lvl(Triangles:160 Verts:240)
2lvl(Triangles:1062 Verts:2124)
-Brov
1lvl(Triangles:1760 Verts:2200)
2lvl(Triangles:1176 Verts:1470)
-all details made reset form
-all details with unwrapping
-all materials are baked in textures
-Software used: 3ds max, substance painter, Marmoset toolbag, Zbrush, Photoshop, Unreal Engine
No visible brands. Convenient for commercial projects.
Еextures are attached in the archive:
Difuse – 4096х4096
Specular – 4096х4096
Glossiness – 4096х4096
NormalBump – 4096х4096
World space Normal – 4096х4096
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Yes
Number of Animations: 8
Animation types In-place
Number of characters: 1
Vertex counts of characters: 135687
Number of Materials and Material Instances: 7
Number of Textures: 31
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: Yes
Supported Engine Versions
4.26