MaskedRockShader

Light and useful shader for quick adding diversity for rocks and other sculpted formations in your scene or game.

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Description

Light and useful shader for quick adding diversity for rocks and other sculpted formations in your scene or game.

With the help of this pack, you can change only 2 textures in a material instance to create quick variations of stones, ledges, and other objects based on texture baking technology. Using the RGB texture mask and baked normals texture you can easily adjust the material variation to your liking within the capabilities of this shader.

Technical Details

A number of Unique Materials and Material Instances: 2 Materials, 23 material instances, 4 material functions

Number of Textures:42

Texture Resolutions:

512×512

1024×1024

2048×2048

4096×4096

LODs: generated in Engine

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: https://youtu.be/4sqf-TqX1S0

Important/Additional Notes:

Supported Engine Versions

4.26 – 4.27