Description
Used a female epicskeleton as a base.
There is a body in underwear.
Clothes and main parts of the armor are separated and can be combined in different ways.
The neck is closed to work with metahuman.
Minimum amount of extra bones used, only eyes, jaw, helmet, visor, bags, breast.
Video: Preview.
Textures:
4k:
full body with head, gambeson, gambeson with cuirase, trousers, armor.
2k:
boot, gloves, hair, outfit, weapon, helmet.
1K:
Eye
512×512:
Eyelashes, eyebrows.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of characters: 1.
Vertex counts of characters: 64702
Number of Materials and Material Instances: 0
Number of Textures: 37
Texture Resolutions: (4096×4096, 2048×2048, 1024×1024,512)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3