Description
1. function overview
The main function of the Blueprint Asset Pack is to play music and guide the operation of various UI (user interface) controls.
2. demand summary
This Blueprint Asset Pack uses the control blueprint of virtual engine 4 to make the interactive interface, which is divided into the following functional blocks
Playing music;
Pause music;
Switch music;
Select music list music;
Adjust the volume of music;
Set music list playing mode, random play, loop play, single loop;
Dynamic animation interaction, etc;
3. conditions and restrictions
The development and use of the Blueprint Asset Pack are based on the virtual engine. At present, the Blueprint Asset Pack can be used normally in the virtual engine version 4.23 or above.
4 .overall structure
Run the create control blueprint to display in the view, initialize the music list data, create the music playing module component, activate and switch the component, and bind the buttons in the interactive interface to the main program of the engine source code for interactive function logical association.
5 .module function
This Blueprint Asset Pack calls the audio component module of the virtual engine to play, switch and pause the music data.
6. design description
The design and layout of the music player Blueprint Asset Pack: the left disc is the animation CD that rotates during the playback, and the right is the music list. We create the music data as a new UI control, and then add it to the music list. Then we add each function button, music data and source information. At present, all music is originally composed by Randream technology.
Technical Details
(Please include a full, comprehensive list of the features of the product)
· Cover:Switch the corresponding cover according to the switching of different songs, and rotate with the playing of music. The cover of each song is the screenshot of the corresponding game scene. This part cannot be directly interactive.
· Information:This part of the interface shows the information of the song currently playing music. According to the music data information, the name of the song, the source of the song and the name of the composer are displayed and switched with different colors. This part cannot be directly interactive.
· List:This part of the interface shows all the music that can be played. This part can be directly interactive click, click the music name to jump to play the corresponding music.
· Play Modes:This part of the interface shows the current play mode, this part can be directly interactive click, click to switch different play modes. There are three kinds of playing modes: “single play”, “random play” and “sequential play”.
· Play Volume:This part of the interface shows the volume of the current music playing, which can be directly and interactively click, click and drag the volume bar to adjust the volume at will.
Number of Blueprints:5
Input: Mouse.
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes:
Video Link:https://www.bilibili.com/video/BV1vb4y1k7Nv?spm_id_from=333.999.0.0
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.2