Description
LightMenu is a highly modular menu system with layouts for main menu and in-game menu, level loading and full support for graphic/video/sound settings. It also allows creating any menu using built-in menu elements, it’s fully configurable using a data table file.
– Just a one simple drag&drop
– Supports detailed graphics and video (resolution, fps) settings
– Highly modular – create your own menu using a data table file
– Supports sound settings
– Editable and customizable
– No plugins or C++ required
– No widget or blueprints skills required
Available menu elements
Technical Details
Number of Blueprints: 6
Number of Widgets: 11
Input: Mouse, Keyboard, Gamepad.
Supported Development Platforms: Windows, Mac
Supported Target Platforms: Windows, Mac, Consoles
Documentation and Tutorial: https://drive.google.com/file/d/1FgbPXmLyRmYMUloaj_Cxj395xrbJnn6_/view?usp=sharing
Supported Engine Versions
4.24 – 4.27