Description
Save the time of importing and exporting between the two software, quickly check the editing results, supported software Unreal Engine/Blender/Substance 3D Painter/Photoshop.
Versions before ue5 are not supported
Homepage:https://site-9085690-9306-4823.mystrikingly.com/
Tutorial and Demo Video:https://www.youtube.com/playlist?list=PLi6phOZmy2XA48HC9mZfQMfiMo8n4FRT8
discord:https://discord.gg/hHDKMB43B2
trial-version Free three-day trial(Unzip and install in the directory 【..ueEnginePluginsMarketplace】):
version:1.3
https://drive.google.com/file/d/1aEW0EIUuNtHqJ1OU40987HmnKaGYYrJp/view?usp=sharing
Skilled use of this plug-in can achieve a very fast workflow.
basic introduction:
It can be used to quickly edit scenes in the Unreal Mall and quickly create your game.
Create a large number of assets and quickly view the results.
Support for editing assets: static mesh, skeletal mesh, skeletal animation, texture, level sequence, geometry cache.
baking textures, baking vertex animation textures, editing level examples
Transfer assets back and forth between the following procedures:
other plugins:
blender
Recommended version:3.1, 3.2
Adobe Substance 3D Painter
Recommended version:3.1, 3.2
Adobe Photoshop
Recommended version:23.3.2, 23.4.154
Generally, versions with little difference are compatible up and down
Technical Details
Code Modules:
UEBRIDGE(Editor)
ueblenderui(Runtime)
GLT_MY_FCore(Runtime)
GLT_MY_FImporter(Editor)
hook123(Runtime)
mybake(Runtime)
newexportfbx(PreLoadingScreen)
temp123(Runtime)
Supported Development Platforms:Win64
Supported Target Build Platforms: Win64
Supported Engine Versions
4.26, 5.0