Description
Please see what voice enabled experiences that developers have been building with Voice SDK for inspiration. [Video]
We are so pleased to invite you to watch Unreal Voice SDK on Meta Connect 2022. [Video]
Please try our sample project to learn how we add Voice Interactions into a game.
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Use Voice SDK to enhance your users’ AR/VR experience with more natural and flexible ways for people to interact with your app. For example, interactive conversation can make an app more engaging, or voice commands can shortcut controller actions with a single phrase.
Powered by the Wit.ai Natural Language Understanding (NLU) service, Voice SDK is compatible with Meta Quest headsets, mobile devices, and other third-party platforms. Wit.ai is Meta’s natural language processing platform that can help you build voice Experiences in your game. Wit.ai is easy to sign up for, and it’s free. Using Wit.ai, you can easily train apps to use voice commands with no prior AI/ML knowledge required. The combination of Voice SDK and Wit.ai empowers you to focus on the creative and functional aspects of the app, while enabling powerful voice interactions.
Using Voice SDK, you can turn your users’ game into a powerful voice experience that can create an even greater sense of immersion.
Here are a few examples of what you can enable with voice experiences:
Links: Video | Docs | Github | Forum | Privacy
Technical Details
Code Modules:
Number of Blueprints: 10 (in the content folder for demo purpose)
Number of C++ Classes: 69
Network Replicated: (No)
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64, Android, Oculus
Documentation: here
Example Project: There is an example map in the Content folder of this plugin.
Important/Additional Notes: Guide of creating apps on wit.ai can be found here
Supported Engine Versions
5.0 – 5.2