Ultimate Shooting System

Quickly setup polished optimized shooting and grenade systems in seconds.

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Description

IMPORTANT: If you run into any issues or need help please reach out to me first or use the questions tab. The reviews section is not for troubleshooting. Products are tested by Epic Games and myself to be fully functional before publishing.

Support Discord: Discord Link

Written Documentation: Google Docs Link

Youtube Tutorial: Youtube Link

Playable Demo: Itch Page

With the Ultimate Shooting System you can quickly setup highly optimized shooting mechanics with multiple layers of polish in seconds. its made in c++ for fast performance and designed for use in blueprints.

This system keeps your code clean by compressing complex and polished shooting mechanics into a set of single nodes with variations of types and use cases such as shotguns, automatic weapons, line traces, projectiles, and shrapnel simulation for explosions. Each node also has extensive customizability in how to use it via the component details panel.

It also comes with demo content for examples on how to use it.

Technical Details

Code Modules:

Number of Blueprints: 5

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Windows 32 bit, Windows 64 bit, and MacOS

Supported Target Build Platforms: Windows 32 bit, Windows 64 bit, and MacOS

Documentation: Written Documentation

Supported Engine Versions

4.27, 5.0 – 5.3