Description
IMPORTANT: If you run into any issues or need help please reach out to me first or use the questions tab. The reviews section is not for troubleshooting. Products are tested by Epic Games and myself to be fully functional before publishing.
Support Discord: Discord Link
Written Documentation: Google Docs Link
Youtube Tutorial: Youtube Link
Playable Demo: Itch Page
With the Ultimate Shooting System you can quickly setup highly optimized shooting mechanics with multiple layers of polish in seconds. its made in c++ for fast performance and designed for use in blueprints.
This system keeps your code clean by compressing complex and polished shooting mechanics into a set of single nodes with variations of types and use cases such as shotguns, automatic weapons, line traces, projectiles, and shrapnel simulation for explosions. Each node also has extensive customizability in how to use it via the component details panel.
It also comes with demo content for examples on how to use it.
Technical Details
Code Modules:
Number of Blueprints: 5
Number of C++ Classes: 1
Network Replicated: No
Supported Development Platforms: Windows 32 bit, Windows 64 bit, and MacOS
Supported Target Build Platforms: Windows 32 bit, Windows 64 bit, and MacOS
Documentation: Written Documentation
Supported Engine Versions
4.27, 5.0 – 5.3