Description
A blueprint that creates image or video projection based on spot or rect lights.
Fully customizable blueprints and light function materials for easy use.
Can be used to project any texture or video on a surface, with intensity, attenuation, cone or barn angles, chromatic aberration and flickering effect being fully customizable, allowing this blueprint to be used in many different situations, from school environments to arts exhibition or concert scenarios.
In addition to that, the blueprints offer visibility options for a projector static mesh and/or a fake light beam.
Demo Video: https://youtu.be/2ze7LnozWOE
Technical Details
Number of Textures: 7
Number of Materials and Instances: 4 Unique Master Materials + 19 Instances
Number of Blueprints: 4
Number of Meshes: 7
Texture Resolutions: 1024×1024 / 2160X2160
Supported Development Platforms:
-Windows: Yes
-Mac: Yes
-Linux: Yes
Documentation: https://1drv.ms/b/s!AivDwGGrC34JoAJ5w0cos86IZdKM?e=f3jmld
Important/Additional Notes for UE 5.0 only:
-Video Projection in UE 5.0 is not yet supported by default. Electra Player Plugin must be activated, or DirectX version needs to be changed in Project Settings > Platforms > Windows > Targeted RHIs from DirectX 12 to DirectX 11. In UE 5.1 it works pretty fine with DirectX 12 and SM6 by default without the need of plugins.
Important/Additional Notes for all versions:
-Tested on Windows, on other platforms theoretically should work without problems.
Supported Engine Versions
4.24 – 4.27, 5.0 – 5.3