Hole in wall

Create procedural holes in walls with your wallpass gun

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Description

Hole In Wall :

Create procedural holes in walls and floors with your wall pass gun.

The hole can be placed on a wall, on a ceiling, on a floor and even on a sphere.

Holes, player bodies, gun laser beam, animations and objects are replicated in multiplayer.

Several appearances are provided for the hole.

Special

– smart auto placement:

the hole is able to find an optimized deployment area if the player tries to place it too close to the edge of a wall

– Adaptation to the thickness of the wall

The hole is able to adjust its dimension according to the thickness of the wall

– smart regulation of the number of holes

A player cannot create more than one hole at a time. When placing a new hole, the old one is automatically destroyed

Do you need help ? Contact me on Discord :

https://discord.gg/NAmjpCTwXf

Keep up to date with developments :

https://wecomfrom.com/hole-in-wall/

Documentation:

Limits:

– Holes can only be placed on flat surfaces: walls, ceilings, floors. In other words: holes can only be deployed on rectangular parallelepipeds (straight blocks). The video shows a hole placed on a sphere. The asset does indeed work on a few other geometric shapes but this feature is in beta and may be unstable at this time.

– Holes cannot work on moving / rotating walls.

Best regards.

Christophe – the developer

Technical Details

Number of Blueprints: 10

Number of original Mesh: 2

Number of original textures : 5

Number of original materials : 11

Input:

Network Replicated: yes full replicated

Supported Development Platforms: Tested only on windows

This asset contains the Animation Starter Pack edited by Epic Games that you can find for free here: https://www.unrealengine.com/marketplace/en-US/product/animation-starter-pack

Documentation:

Important/Additional Notes:

Supported Engine Versions

4.27, 5.0 – 5.3