Description
Big Hatched Mountain. The landscape is based on LiDAR data.
Including two maps:
~64 Square Kilometers. 1 Vertex per meter.
And
~900 Square Kilometers1. 1 Vertex per 4 meters.
Note:
This product supports Lumen for Unreal Engine 5.0+.
See the documentation for enabling Lumen.
Features
• Over 900 Square Kilometers
• Powerful Material Instance Parameters
• Heightmap Based Layer Blending
• Custom plug and play functions
– Distance Roughness
– Contact Shadows
– Normal Intensity
– Random Darken
– Heightmap AO
– Distance Fade
– World Normal
– Double Sided
– Face Camera
– SpecRough
– Material AO
– Angle Fade
– World UV
– Mesh UV
– Colorizer
– NormalB
– Modifier
– Breeze
– Cloud
– Detail
– Mixer
– Color
• Landscape Paint Layers
• Unified Wind Shader
• Background Mesh
• Cloud Shadows
Technical Details
PBR: Yes
LODs: Yes (Where needed)
Texture size: Up to 8K
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
[12] Material
[21] Material Instance
[32] Material Function
[38] Texture
[39] Mesh
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Supported Engine Versions
5.0 – 5.3