Ole Island

Ole Island is a small island with a watch tower and olive trees. Virtual texturing, nanite, player interaction and customazable material parameters and global wind.

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Description

Ole Island is a small island with a watch tower and olive trees. Virtual texturing, nanite, player interaction and customazable material parameters and global wind. This product

supports Nanite for Unreal Engine 5.0+ (FOLIAGE DO NOT SUPPORT NANITE YET)

There are preset for summer/spring to change color of vegetation to make it easier for the user to change back and forth seasons. Change color and other parameters via material instances and global wind parameters to control wind. Virtual textures for olive trees and Runtime virtual texturing for landscape materials. Rocks and castle are nanite and also virtual textures so it is performant when compiled. (since virtual texture only works properly when u compile the project. You can get more information about virtual texturing from unreal engine documentation.)

Technical Details

(Please include a full, comprehensive list of the features of the product)

Number of Unique Meshes: 25

Collision: (Yes)

Vertex Count: 120 – 20000

LODs: (Yes)

Number of Materials and Material Instances: 50 (6 master materials, 13 material functions, 31 material instances)

Number of Textures: 112

Texture Resolutions: 4k

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: Link

Important/Additional Notes: Virtual texturing should be enabled in your project before adding the package and you need to build/refresh virtual textures otherwise you would get texture problems. Come to our discord for further assistance.

Supported Engine Versions

5.0