Ancient Statues v1 – Colossals

Highly customizable, multiple characters, several animated blandespaces.

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Description

Videos:

Trailer Video

Mini Guide and Tips for Ancient Statues vol 1 – Colossals

Facial Morphs Video

Overview: Ancient Statues vol 1 – Colossals (Legacy)

Animation Ancient Statues vol 1 – Colossals (Legacy)

More and higher resolution images on my Artstation page – www.artstation.com/amontv3 – or click here

Compatibility video ( ! Those are 3 separate packs, they are combined ONLY for this video and for a showcase reason, they are NOT sold combined ! )

(This pack contains meshes that are compatible with other projects of mine – they can share textures, for a list you can click here )

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22.10.22 – Update 2.7

What is new :

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Disclaimers:

Product contains extra bones:

Armor_B1

Armor_B2

Armor_F1

Armor_F2

Armor_L1

Armor_L2

Armor_R1

Armor_R2

c_breast_01_l

c_breast_01_r

c_breast_02_l

c_breast_02_r

Head_B_Ex1

c_cheek_inflate_l

c_cheek_inflate_r

c_cheek_smile_l

c_cheek_smile_r

c_ear_01_l

c_ear_02_l

c_ear_01_r

c_ear_02_r

c_eye_offset_l

c_eye_l

c_eye_ref_track_l

c_eyelid_corner_01_l

c_eyelid_corner_02_l

eyelid_bot_l

c_eyelid_bot_01_l

c_eyelid_bot_02_l

c_eyelid_bot_03_l

eyelid_top_l

c_eyelid_top_01_l

c_eyelid_top_02_l

c_eyelid_top_03_l

c_eye_offset_r

c_eye_r

c_eye_ref_track_r

c_eyelid_corner_01_r

c_eyelid_corner_02_r

eyelid_bot_r

c_eyelid_bot_01_r

c_eyelid_bot_02_r

c_eyelid_bot_03_r

eyelid_top_r

c_eyelid_top_01_r

c_eyelid_top_02_r

c_eyelid_top_03_r

c_eyebrow_full_l

c_eyebrow_01_end_l

c_eyebrow_01_l

c_eyebrow_02_l

c_eyebrow_03_l

c_eyebrow_full_r

c_eyebrow_01_end_r

c_eyebrow_01_r

c_eyebrow_02_r

c_eyebrow_03_r

c_jawbone_x

c_chin_01_x

c_chin_02_x

c_lips_bot_x

c_lips_bot_01_l

c_lips_bot_01_r

c_lips_bot_l

c_lips_bot_r

c_teeth_bot_x

c_teeth_bot_l

c_teeth_bot_r

tong_01_x

tong_02_x

tong_03_x

c_lips_smile_l

c_lips_smile_r

c_lips_top_x

c_lips_top_01_l

c_lips_top_01_r

c_lips_top_l

c_lips_top_r

c_nose_01_x

c_nose_02_x

c_nose_03_x

c_teeth_top_x

c_teeth_top_l

c_teeth_top_r

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This is my first complete and animated character, it took me quite some time, but it is done and I am quite happy with the results, and very proud especially after all I had to deal with. I think I outdid my self considering my previous levels of knowledge, I also did a few unnecessary things like 70 (as of now the number is 93) animations and a couple blendspaces, but I wanted to see my character come to life and I wanted to see how my animations will look in action, after all this is my first and I wanted to be special (and mostly to see what didn’t work or looked as planned and fix it).

The idea for this character came from my other project I am working, which is a modular ancient kingdom with Aztec, sci-fi, forgotten temple, alien, old gods themes and why trying to make that I got to this statue. I am quite happy with the fact that when you play with the coloring the theme can go from ancient Aztec to Egyptian.

Now I do intend to do more and a bit more complex after I am done with this one. I do have plans also for something a bit different – the Aztec god Kukulkan and eventually release an environment asset – the modular ancient kingdom.

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Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 93 (71 animations + 22 variations with small changes )

Animation types (1 Root Motion/ 92 In-place):

Number of characters: 16 Skeleton Meshes

Vertex counts of characters: for the modular parts – from 1108 to 13 206; combined meshed (non modular) – 27 331

Number of Materials: 3

Number of Material Instances: 32

Number of Textures: 18

Texture Resolutions: 4096; 1024; 2048

Supported Development Platforms:

Windows: (Yes)

Documentation: guide video above

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3