Man – Casual Outfit 9 – Modular – Rigged – Animated

Realistic 3D model of Man – Casual Outfit 9 – Modular – Rigged – Animated

Category:
Tags: , , , , , , , , , , , , , , , ,

Description

How to avoid overlaps of clothing with the body when using Metahuman

IMORTANT !

There are 2 versions of this character:

1. (First version – UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin – UE5 Skeleton)

2. (New version – UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body – MH Skeleton)

This is not a Metahuman’s body and face. This is our creation.

But this body has exactly the same shape as the Metahuman’s body (Normal/Average)

So you can put this Outfit on your Male Metahuman (Normal/Average)

The difference between the first version and the new version

Download the version you need. Enjoy 🙂

Update – 10/27/2022 – Live Link Face

Update – 11/09/2022 – Added Sword, Pistol, Rifle, Shotgun Animations (First version)

PLAY/MODULAR (First version – UE 5.0)

PLAY/MODULAR (New version – UE 5.1-5.2)

Live Link Face (For both versions)

Plugins used:

Live Link

Live Link Control Rig

Apple ARKit

Apple ARKit Face Support

Some tutorials on retargeting UE4 to UE5

These are not our videos, but they are very helpful:

Basic 

IK Bones

DETAILS:

– The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. 

– The project has 8k textures, which can affect fps

– Use the texture size limitations in the Unreal Engine to make them smaller 

– PBR Materials

– All objects, textures and materials have their own names

– Model is built to real-world scale

– Units used: cm

– Doesn’t have Default names 

– Doesn’t have NGons

– Doesn’t have Overlapping Vertices

– Doesn’t have Overlapping Faces

– Doesn’t have Overlapping UV Faces

– Doesn’t have Missing textures

Technical Details

GENERAL:

Rigged:(Yes)

Rigged: to Epic skeleton Manny: (Yes) – First version

Rigged: to MH Skeleton: (Yes) – New version

Morph: (Yes)

Animated:(Yes) – First version

Cloth Simulation (No)

Number of Animations: (First version)

Bat – 30

Sword – 29

Pistol (Starter Pack) – 3

Rifle (Starter Pack) – 55

Shotgun (Starter Pack) – 5

Animation types (Root Motion/In-place):(No)

Number of characters: 1

Geometry Outfit

LOD 0

– Polys: 39,863

– Tris: 78,923

– Verts: 39,848

Geometry only body

LOD 0

– Polys: 22,372

– Tris: 44,744

– Verts: 23,099

Geometry only hair

LOD 0

– Polys: 18,350

– Tris: 36,700

– Verts: 39,918

Number of PBR Materials and Material Instances: 15 (Clothes with man)

Number of Textures: 40 (Clothes with man)

Texture Resolutions:

– 8192×8192 (Use the texture size limitations in the Unreal Engine to make them smaller)

Supported Development Platforms:

Windows:(Yes)

Mac:(Yes)

Documentation:(No)

Important/Additional Notes:(No)

Supported Engine Versions

5.0 – 5.3