Flag Generator

A useful flag generator tool that allows user pretty quickly generate simulated flag decoration with variety of customizations for colors, types, wind and more

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Description

Showcase Video (From Medieval Village Megapack)

Included in Medieval Village Megapack

This is a standalone version of our Flag Generator, which was developed for our Medieval Village Megapack. This blueprint includes a variety of features to help you generate catenary-shaped flags between surfaces extremely easily and speed up your level creation. The blueprint automatically uses ray trace functionality to determine the distance and arc required to generate the flag. Users can also use the manual mode to adjust the spline points by themselves. The blueprint is pretty scalable to allow users to add their own flags, variables, and functions quickly. The flag generator includes features such as scale, rotation, wind, color, and spacing variables to allow you to customize the flags to your desired outcome.

Unreal Engine 5.3 Update:

You need to add “r.Nanite.AllowSplineMeshes=1” under “[/Script/Engine.RendererSettings]” In your “DefaultEngine.ini” folder to enable nanite for spline meshes.

Technical Details

·        Scalability

·        Color and Variation

·        Transform Settings

·        Wind Settings

·        Baking Feature

Number of Blueprints: 7

Number of Static Meshes: 5

Number of Materials: 7

Number of Textures: 23

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Product Dependencies:

Documentation: Link

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3