Description
you can buy an asset, and if you want to open it in any of the versions from 4.27-5.3+++ (right click on project then choose migrate) if you could not we will help you.
Low-poly model of the character Roman soldier 3 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
character:
jaw
tongue_01-02
eye_r/l
cheek_l/r
shield_roman (for hand_l)
sword_roman (for hand_r)
skirt_front_01-04
skirt_front_side_01-04_l/r
skirt_side_01-04_l/r
skirt_back_side_01-04_l/r
skirt_back_01-04
sword_case_01-03
pauldron_a-b_l/r
flag:
stick_flag_01-03
flag_l/r_01-02
flag_2_l/r_01-03
stick_relic:
relic_stick_01-02
relic_flag_l/r_01-03
PBR textures TARGA, 2 texture packs, 2k and 4k
Body (2048×2048) and (4096×4096)
armor (2048×2048) and (4096×4096)
sword_sheld (2048×2048) and (4096×4096)
stick Relic, eagle, flag, pipe, (2048×2048) and (4096×4096)
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
Albedo + Alpha
low_poly character polygon 22k Vertex 25711 tris 46210
Sword polygon 527 verts 534 tris 1030
shield polygon 216 verts 932 tris 430
pipe polygon 1111 verts 1108 tris 2196
stick_relic polygon 3176 verts 3248 tris 6224
flag polygon 942 verts 977 tris 1846
eagle polygon 1082 verts 1066 tris 2118
rendering and editing video made in Marmoset_4 and Adobe premier pro
the character is created as conveniently as possible! which will give the game developer
an easy way to upload to their project along with the animation!
Items not animated.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 29
Attack
Attack_2
Attack_3
walk
march_walking
block
block_idle
Block_impact
impact
death
jump
run
idle
kick
blow_into_a_pipe
idle_relic_stick
Idle_flag_and_eagle
Idle_pipe
March_walking_pipe
March_walking_stick_relic
March_walking_flag
Def_animations:
Block_def_front_sit
Block_def_up_sit
Idle_block_def_front_sit
Idle_block_def_up_sit
march_walking_def_front
march_walking_def_up
Idle_block_def_front
Idle_block_def_up
Animation types (Root Motion/In-place): 14
Number of characters: 1
Vertex counts of characters: 25711
Number of Materials and Material Instances: 4
Number of Textures: 46
Texture Resolutions: 2048×2048 , 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: no
Supported Engine Versions
4.27, 5.0 – 5.3