Description
Modular Giant Muscular Man Model
Real World height of the model is 217cm
Skinned and Rigged to Epic Skeleton ( Plus additional unrealJaw_M, unrealEye_R and unrealEye_L bones)
ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!
2 Head Geometries
T-Shirt and Tank Top that can be shown/hidden
Trousers that can be shown/hidden
Sneakers that can be shown/hidden individually
Low poly,
Body has 14 600 Tris, 8200 verts
Tank Top has 1500 Tris, 860 verts
T-Shirt has 2460 tris, 1404 verts
Trousers have 3176 tris, 1873 verts
Body has 2 Skins
Trousers, T-Shirt, Tank Top and Sneakers have 4 skins, so combinations are many.
Total of 16 materials
PBR materials, 4096×4096 Textures
Open Mouth Morph Target on the heads
Variables in the BP to control the Face Type and Materials and to hide/show hoodie/tanktop/trousers/individual sneakers. Choosing Tshirt or Trousers hides the body geometry underneath.
Eyes have bones too
ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
You can use also Mixamo.com FREE animations!
How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select SK_GiantMan_Skeleton)
Model test (YouTube)
Video Above uses Mixamo.com animations
Images and Video use as Environment the excellent [SCANS] Abandoned Factory Buildings – Day/Night Scene
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes, Plus additional unrealJaw_M, unrealEye_R and unrealEye_L bones)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes(Epic Third person animations)
Number of Animations: 7
Number of characters: 2
Vertex counts of characters: body 8200 verts
Number of Materials and Material Instances: 16
Number of Textures: 48
Texture Resolutions: 4096×4096
Supported Development Platforms: MAC, Windows, Linux
Windows: (Yes)
Mac: (Yes)
Documentation: Short notes in the root
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3