Description
Face Blend shapes: 26
Physic simulations (Tornado1, tornado2, tornado3 joints).
PBR textures (Metallic/Roghness)
Few Blueprints for demonstration.
Prepare for retargeting.
Prepare for Retargeting. Demo animations perfect work (check video).
Materials:
Base: Body, Eye, Eyelash
Tornado, RingPelvis (base for Niagara spawn)
Extra bones (joints in skeletal mesh): tongue1, tongue2, tongue3, jaw, eye_r, eye_l, tornado1, tornado2, tornado3, clothUP_r_1, clothUP_r_2, clothUP_r_3, clothUP_r_4, clothUP_l_1,clothUP_l_2, clothUP_l_3, clothUP_l_4, clothDOWN_r_1, clothDOWN_r_2, clothDOWN_r_3, clothDOWN_l_1, clothDOWN_l_2, clothDOWN_l_3.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (only demo)
Number of Animations: (only demo)
Animation types (Root Motion/In-place): (only demo)
Number of characters: 1
Vertex counts of characters: basemesh 12953
Number of Materials and Material Instances: 5
Number of Textures: 11
Texture Resolutions: (Body 4096×4096, Eyelash 512×512, Eye 1024×1024)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/
Important/Additional Notes: no
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3