Description
Hello and welcome to the realistic moss foliage plants and environment pack. This pack contains 137 unique static mesh props including 57 customizable moss blueprints which let you select the length (short & long moss leaves), adjust the leaf color, and place a series of pre-set modular moss configurations in your real-time worlds. This pack also comes with 43 paintable foliage actors that consist of various sticks, leaves, twigs, and branches that can be found strewn across the mossy forest floor. You also get a bonus Excalibur-like sword mesh with clean and rusty texture variations, along with 79 textures to help you create your scenes.
You also receive a full mossy sample environment scene to run around in. The modular moss pieces, trees, and rocks from the pack were used to create the whole scene. It also includes the legendary sword in the stone.
In addition, each moss blueprint has been created for placement in many different orientations, for use on multiple surfaces such as roofs, floors, angled surfaces, ledges, trees, buildings, domes, curved surfaces, poles, crates, corners, and much more…
*NEW UPDATE* Includes several Spanish moss blueprints with wind parameters!
Videos:
*Please note: all non-translucent moss meshes are Nanite enabled in the UE5.0 version. Static Meshes in this pack are built for use with Nanite.
* Lumen is enabled and intended for use in this project. Please visit the UE5 Lumen documentation for more info.
*Please note some of the demo assets in the demo folder, such as the Whitebox models that the moss is growing on, the vista mountain cards, water, and post-process filters can also be found in my Ivy pack. The demo assets are for demonstration purposes only. The moss meshes and blueprints are unique to this project and can only be found in this Moss pack, enjoy! Create something mossy & amazing!
Technical Details
Number of Unique Meshes: 137
Collision: (Yes, custom and automatically generated. Uses capsules when possible. Moss alpha cards have no collision)
Vertex Count: Assets range from 2 – 800,000 triangles
LODs: Yes, for non-Nanite meshes
Number of Materials and Material Instances: 27 Material instances and 10 master materials
Number of Textures: 79
Texture Resolutions: (ranges from 256×16 – 4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (No – Nanite & Lumen enabled)
Supported Engine Versions
5.0 – 5.3