Description
How to avoid overlaps of clothing with the body when using Metahuman
IMORTANT !
There are 2 versions of this character:
2. (New version – UE 5.1-5.2) 100% compatible with male/female Metahuman (Normal/Average body – MH Skeleton)
This is not a Metahuman’s body and face. This is our creation.
But this body has exactly the same shape as the Metahuman’s body (Normal/Average)
So you can put this Outfit on your male/female Metahuman (Normal/Average)
difference between the first version and the new version – FEMALE
difference between the first version and the new version – MALE
Download the version you need. Enjoy 🙂
Some tutorials on retargeting UE4 to UE5
These are not our videos, but they are very helpful:
You can find the difference between the New Versions and the First Versions by clicking on each individual model.
Characters Separately:
DETAILS:
– This product supports Lumen for Unreal Engine 5.0+
– The project uses the HDRIBackdrop plugin. Activate it to display the project correctly.Â
– The project has 8k textures, which can affect fps
– Use the texture size limitations in the Unreal Engine to make them smallerÂ
– PBR Materials
– All objects, textures and materials have their own names
– Model is built to real-world scale
– Units used: cm
– Doesn’t have Default namesÂ
– Doesn’t have NGons
– Doesn’t have Overlapping Vertices
– Doesn’t have Overlapping Faces
– Doesn’t have Overlapping UV Faces
– Doesn’t have Missing textures
Man Backpacker:
Number of PBR Materials and Material Instances: 47
Number of Textures: 85
Woman Backpacker:
Number of PBR Materials and Material Instances: 32
Number of Textures: 154
Woman – Winter Outfit 2:
Number of PBR Materials and Material Instances: 15
Number of Textures: 41
Man Winter Outfit 2:
Number of PBR Materials and Material Instances: 15
Number of Textures: 39
Woman Winter Outfit:
Number of PBR Materials and Material Instances: 14
Number of Textures: 38
Man Winter Outfit:
Number of PBR Materials and Material Instances: 18
Number of Textures: 44
Texture Resolutions:
– 4096×4096 (Write me if you need 8k)
Supported Development Platforms:
Windows:(Yes)
Mac:(Yes)
Documentation:(No)
Important/Additional Notes:(No)
Technical Details
GENERAL:
Rigged:(Yes)
Rigged: to UE5 skeleton, Quinn: (Yes) First Version
Rigged: to MH skeleton: (Yes) – New Version
Morph: (No)
Animated:(No) Only Demo
Cloth Simulation (yes)
Number of Animations:(Demo)
Animation types (Root Motion/In-place):(No)
Number of characters: 6
Woman – Winter Outfit (Outfit)
LOD 0
– Polys: 41,008
– Tris: 80,464
– Verts: 40,654
Man Winter Outfit (Outfit)
LOD 0
– Polys: 33,930
– Tris: 65,967
– Verts: 33,797
Woman Backpacker (Outfit)
LOD 0
– Polys: 59,858
– Tris: 114,952
– Verts: 58,104
Man Backpacker (Outfit)
LOD 0
– Polys: 59,858
– Tris: 114,952
– Verts: 58,104
Woman – Winter Outfit 2 (Outfit)
LOD 0
– Polys: 101,317
– Tris: 196,881
– Verts: 98,637
Man Winter Outfit 2 (Outfit)
LOD 0
– Polys: 141,992
– Tris: 278,231
– Verts: 161,598
Geometry only body (Woman)
LOD 0
– Polys: 57,826
– Tris:Â 115,636
– Verts: 95,679
Geometry only body (Man)
LOD 0
– Polys: 22,372
– Tris: 44,744
– Verts: 23,099
Geometry only hair (Woman)
LOD 0
– Polys: 35,154
– Tris:Â 70,308
– Verts: 72,296
Geometry only hair (Man)
– Polys: 18,350
– Tris: 36,700
– Verts: 39,918
Supported Engine Versions
5.0 – 5.3