Worker Clothing – Overalls, Hoodie, Beanie, Hat

Modular clothing assets designed for MetaHumans with customizable colors

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Description

This asset pack includes “clothing” skeletal meshes skinned to the MetaHuman “Male Tall Normal Weight” and “Female Tall Normal Weight” skeletons. Materials use masks to allow for user color customization.

Animation DemoWorker Clothing – UE Marketplace Animation Demo

Please watch this YouTube Tutorial How to Use UE Marketplace MetaHuman Clothing

*TLDR: In the MetaHuman Creator App use the “Male Tall Normalweight” and “Female Tall Normalweight” body types. Use a TShirt, Cargo Pants, and Boots for clothing.

Creator Notes:

Technical Details

Number of Unique Meshes: 8 Skeletal Meshes and 2 Static Meshes

Collision: (Yes, automatically generated)

Vertex Count: 20K to 70K Tris

LODs: (No)

Number of Materials and Material Instances: 1 Material and 63 Material Instances

Number of Textures: 95 textures (Diffuse, Normal, OcclusionsRoughnessMetallic, Masks)

Texture Resolutions: 512×512, 2048×2048, 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: YouTube Tutorial

Important/Additional Notes:

Supported Engine Versions

5.0 – 5.3