SHADERSOURCE – Procedural FX Spawner

Easy to use Procedural FX Spawner, that can spawn Sounds, Particles and Custom Blueprints around the player.

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Description

PLEASE WATCH OVERVIEW VIDEO TO SEE HOW TO SETUP AND USE:

https://www.youtube.com/watch?v=BWFajKq_5vU

This Procedural FX Spawner has the ability to check surfaces and foliage objects to spawn Particles, Sounds or custom Blueprints.

This system is best used for large environments with many biomes, but can also work well for single biome environments.

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Technical Details

Sample Content:

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.1