Description
May act as warrior, archer, wizard, knight, rogue…
Preview 1: https://youtu.be/xCKZ-FrIYaw
Preview 2: http://youtu.be/LeVlQ2zru3E
Preview 3: http://youtu.be/w46B3wbRMKY
Preview 4: http://youtu.be/nZ9hp0mGnAE
Preview 5: https://youtu.be/-aCYd62AHcc
Goblin Bandit
23,200 triangles and 12,480 vertexes.
Armor 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Has 2 knives and 2 pistols, hair, beard and mustache.
Goblin Baron
22,940 triangles and 11,789 vertexes.
Armor 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Has 2 swords and 2 bows, quiver, hair, beard and mustache.
Goblin Gladiator
20,472 triangles and 10,472 vertexes.
Armor 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Has 2 swords and 2 shields, hair, beard and mustache
Goblin Shaman
16,446 triangles and 8,645 vertexes.
Armor 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Has 2 staffs, hair, beard and mustache
Goblin Slave
6,531 polygons, 13,166 triangles and 6,694 vertexes.
Armor 2 bracers and 2 earrings. Model have hair, beard and mustache.
Technical Details
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: No
Number of characters: 10 character Blueprints, 38 “skeletal meshes” including body, hair, armors, and animated bow.
Vertex counts of each Characters: 6,694 – 12,480 including all weapons and armor.
Number of Textures: 75 diffuse, specular, opacity (in color alpha) and normals.
Texture Resolutions: 2048×2048, 1024×1024, 512×512
Number of Materials and Material Instances: 17 Materials 27 Instances.
Number of Animations: 62 – 92 Animations for each character (different combats and general moves)
Animation Types: “In Place”
Supported Development Platforms: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important Additional Notes: PBR Materials setup, Physics Asset setup included (not automatic “made by hand”).
Different color Textures for armor sets for weapons sets. Original 3D MAX files with rigged character in T-pose included. Rig has 60 bones for each.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3