Goblins Army

5 Low polygonal game ready animated goblin characters.

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Description

May act as warrior, archer, wizard, knight, rogue…

Preview 1: https://youtu.be/xCKZ-FrIYaw

Preview 2: http://youtu.be/LeVlQ2zru3E

Preview 3: http://youtu.be/w46B3wbRMKY

Preview 4: http://youtu.be/nZ9hp0mGnAE

Preview 5: https://youtu.be/-aCYd62AHcc

Goblin Bandit

23,200 triangles and 12,480 vertexes. 

Armor 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Has 2 knives and 2 pistols, hair, beard and mustache.

Goblin Baron

22,940 triangles and 11,789 vertexes. 

Armor 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Has 2 swords and 2 bows, quiver, hair, beard and mustache.

Goblin Gladiator

20,472 triangles and 10,472 vertexes. 

Armor 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Has 2 swords and 2 shields, hair, beard and mustache

Goblin Shaman

16,446 triangles and 8,645 vertexes. 

Armor 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Has 2 staffs, hair, beard and mustache

Goblin Slave

6,531 polygons, 13,166 triangles and 6,694 vertexes. 

Armor 2 bracers and 2 earrings. Model have hair, beard and mustache.

Technical Details

Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Lods: No

Number of characters: 10 character Blueprints, 38 “skeletal meshes” including body, hair, armors, and animated bow.

Vertex counts of each Characters: 6,694 – 12,480 including all weapons and armor.

Number of Textures: 75 diffuse, specular, opacity (in color alpha) and normals.

Texture Resolutions: 2048×2048, 1024×1024, 512×512

Number of Materials and Material Instances: 17 Materials 27 Instances.

Number of Animations: 62 – 92 Animations for each character (different combats and general moves)

Animation Types: “In Place”

Supported Development Platforms: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes

Important Additional Notes: PBR Materials setup, Physics Asset setup included (not automatic “made by hand”). 

Different color Textures for armor sets for weapons sets. Original 3D MAX files with rigged character in T-pose included. Rig has 60 bones for each.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3