Description
This package contains 17 photoscanned props, good for any post-apocalyptic project.
Tris count from ~1072 to ~14382 per object. Texture size 4096. Contain: diffuse, ao, displacements, normal maps
https://skfb.ly/6BSxr
https://skfb.ly/6BSKU
https://skfb.ly/6BYCr
https://skfb.ly/6BYCG
NOTE: The grass and trees was taken from “Open World Demo Collection” and they are not included.
This is my first pack. I will be glad to see your feedback.
Technical Details
Texture Sizes:
Scaled to Epic Skeleton: Yes
Collision: Yes custom and automatically generated
LODs: Configured 3 levels LODs for each model.
Number of Meshes: 17
Number of Materials and Material Instances: 1 Material and 1 Instance for each model (total 17 Materials and 17 instances (Including additional Materials for some models with dynamic elements) plus 2 Material functions)
Materials info: The Materials have a tessellation, dirt adjustment parameter, mask parameter for moss, and some Materials have the possibility to adjust the wind for dynamic places of the models.
Number of Textures: 67 (including normal, displacement, AO maps)
Documentation: No
Engine Compatibility: 4.18+
Platforms: PC, PS4, Xbox One, Oculus, Vive
Supported Engine Versions
4.18 – 4.22