Description
Prevew: http://youtu.be/LeVlQ2zru3E
Model with armor and 2 pairs of all weapons has 11,281 polygons, 22,940 triangles and 11,789 vertexes.
Armor combined from from 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt.
Model has 2 swords and 2 bows, quiver with arrows, hair, beard and mustache. Each part can be removed/hided.
Rig has 64 bones.
Technical Details
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: No
Number of characters: 2 basic character blueprints, 13 “skeletal meshes” including body, hair parts, armor, animated bow…
Vertex counts of characters: 11,789 including weapons and armor.
Number of Textures: 32 diffuse, specular, opacity (in color alpha) and normals.
Texture Resolutions: 2048X2048, 1024×1024 and 512×512
Number of Materials and Material Instances: 6 Materials 15 instances.
Number of Animations: 92 animations for combat and general moves and 12 bow animations.
Animation types: “on place” animations.
Supported Development Platforms: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic “made by hand”).
7 different color textures for body skin.
3 different color textures for hair parts.
3 different color textures for armor parts.
3 different color textures for weapons.
Original 3D MAX files with rigged character in T-pose included.
There is no animations blueprint included, sorry.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3