Description
Modularized dungeon with hand painted 2k (2048×2048) textures for Top Down games. It uses only one master material and has an emissive light texture with configurable options, intensity and color can be changed for the emissive light but it can also be disabled.
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Change Log:
Update 2 (25-10-2019):
Technical Details
Collision: Yes, simple collision built in.
Vertex Count: Average 300 vertices per model
LODs: None
Number of Meshes: 38
Number of Materials and Material Instances: 1 Material, 38 Instances
Number of Textures: 67
Supported Development Platforms: All
Supported Target Build Platforms: All
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3