Post Process Toolkit

Debug, adjust and present your post process during development.

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Description

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Post Process Toolkit is a set of useful material functions that helps you to debug, adjust and present your post process effects during development in real-time.

Here’s a short demo of the available

If you would have any questions or suggestions, feel free to contact me by e-mail, discord, or leave a comment.

Technical Details

Texture Resolutions:

Number of Materials: 11

Number of Material Functions: 54

Do Materials derive from a Master Material with instances as variation: No

Number of Textures: 6

Supported Development Platforms: Windows

Supported Target Build Platforms: NA

Documentation: Documentation is available in the form of comments made in material asset placed in ./PostProcessToolkit/Materials/M_Documentation.uasset

Important/Additional Notes: The toolkit is not designed to be used in the release builds.

VR: Most of the features work in the VR mode, except for Move Splitter and safe zone. Tested on Oculus Rift

Supported Engine Versions

4.20 – 4.27, 5.0 – 5.3