Description
What’s so wonderful about the grand canyon? the grand canyon itself.
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Note: Overall lighting may look slightly different when working with different engine versions.
Note: Enable “Extend default luminance range” in your project settings. Enable Volumetrics Plugin and restart the editor.
Features
• 64 Square Kilometers
• Surface Customization
• 1×1 Meters Vertex Density
• Powerful Material Instance Parameters
• Distance Based Landscape Tessellation
• Heightmap Based Layer Blending
• Custom plug and play functions
– Global Normal Variation
– Distance Tessellation
– Displacement Fade
– Distance Fade
– Mask Modifier
– Cloud Panner
– Colorizer
– Mixer
• Dynamic Cloud Shadows
• Landscape Paint Layers
• Background mesh
Technical Details
PBR: Yes
Textures: Up to 8K
Supported Platform: Windows 64-bit
Target Platform: Windows 64-bit
Documentation: No
[12] Material Function
[4] Material Instance
[1] Landscape
[14] Texture
[4] Material
[1] Mesh
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Supported Engine Versions
4.26 – 4.27, 5.1 – 5.3