Mission & Objectives

Adds powerful Node Editor designer for Missions and objectives. Robust solution provides parallel quests, notifications, history, log.

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Description

Preview Video

Integration Video

Documentation

Support thread

Example project 5.0

Example project 4.27

Example project 4.26

Mission & Objectives plugin is a great Editor extension which provides easy way to design Missions, quests, objectives and events. It comes with many examples and demo maps. It support side quests, multiplayer (replication server-client) and savegames for all players! Every mission gives flexibility to trigger additional conditions at any time. There are no worries of adding extra reward to player when special objective is completed, spawning particles when mission is activated, showing additional messages on Mission start / end.

It’s robust system of delegates connected to widgets. Five of different approaches shows how useful it can be in any time.

Even if plugin is mostly implemented in code it exposes everything to blueprints which makes setting up missions like a child play.

Technical Details

Supported

Code Modules:

Number of Blueprints: 24

Number of C++ Classes: 26 – 7 (runtime) / 19 (editor)

Multiplayer support: Yes

Supported Platforms: Win32, Win64

Documentation: https://docs.google.com/document/d/13NqGlXpkIR72v6j5j0qwcsMWC5y4JLW6hOH7hsyBxOY

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3