Description
Project includes set of 35 European medieval buildings based on authentic museum data and addons with Textures, Meshes, and Materials created in Unreal Engine. Meshes use and share Texture atlases so it is easy to create unique-looking town. Buildings have no interiors.
Technical Details
Number of Meshes: 35
Number of Materials and Material Instances: 11 (1 Master and 10 instances)
Number of Textures: 28
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows/Mac/PS4/Xbox/Mobile
Important/Additional Notes: Houses can share Texture atlases, bigger Meshes like church, cathedral, and town center are divided up into 4 parts.
Works in UE5: yes
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3