Description
5 Low polygonal game ready animated dead characters. Set is perfect to create NPC evil for first person or third person games.
Preview 1: https://youtu.be/t5zhXkis4zQ
Preview 2: https://youtu.be/KSq0os07Pm0
Preview 3: https://youtu.be/bjOdulfdZ_o
Preview 4: https://youtu.be/iJYtE9oQf0Y
Preview 5: https://youtu.be/gWLog2eO_bg
Preview 6: https://youtu.be/2UhQVdMyJVs
Preview 7: https://youtu.be/Cs8AA9CopTI
Preview 8: https://youtu.be/gsXz2ES_vrQ
Preview 9: https://youtu.be/HFaXZz4nbVY
Preview 10: https://youtu.be/-hSf01uGSCU
Technical Details
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Lods: Yes
Number of characters: 9 character Blueprints, 37 “skeletal meshes” including bodies, hair, armors and animated bow.
Vertex counts of each characters: 30,450 – 17,283 (11,643 – 5,434 LOD) including all weapons and armor.
Number of Textures: 49 diffuse, specular, opacity (in color alpha) and normals.
Texture Resolutions: 2048×2048, 1024×1024, 4096×4096
Number of Materials and Material Instances: 18 Materials 27 instances.
Number of Animations: 356 animations for combat and general moves.
Animation types: 252 “on place” animations, and 104 animations with root motion data.
Supported Development Platforms: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic “made by hand”).
3 differnt color textures for each armor set armor and for each weapons set exclude ax.
Clothes physics setup.
Original 3D MAX files with rigged character in T-pose included.
Rig has 75 bones.
LODs.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3