Description
Detailed video overview
The material system will give you a possibility to customize this character. New camouflage patterns and logos can be easily added to make it look unique, and as a result can be used with something completely different – all inside the Editor! As a small bonus you’ll get a machine gun Bren MK2 to equip your commandos squad!
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ANIMATION AND RIG
Model shares standard UE mannequin and as result you can use all available animations from marketplace, also don’t forget to check free animation starter pack from Epic
MATERIALS
The advanced material system gives you a possibility to assign custom camouflage textures and adjust colors for some elements. For example, you can easily create team color differentiation.
TEXTURES
Fully compatible with physically based render pipeline (PBR) high detailed textures.
All texture sets include following: Diffuse(Albedo) , Roughness, Metalness and Normal map
MESH INFORMATION
Well balanced for Mid/Long distance and close up render. Geometry created to be used with third person camera or for NPC/Enemy in both first and third person camera view.
Technical Details
Scaled to Epic skeleton: YES
Rigged: YES
Rigged to Epic skeleton: YES(legacy skeleton)
Number of characters: 9 + all parts as separeted meshes to be used in projects with customization
Vertex counts of characters: 17000
Texture Resolutions:2048×2048
Supported Development Platforms: Win/Lin/Mac
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3