M5 VFX Vol2. Fire and Flames(Niagara)

With this asset, you can produce high quality fire and flame.

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Description

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## Niagara only supports UE 5 version and above.

## update v1.5 [Niagara effect scale] allows you to scale the overall size of Fire&Smoke without having to change each Emitter value.

https://youtu.be/Z3Femsiw6nM

Trailers(1080p) : https://vimeo.com/273949601

Trailer: Vimeo / Youtube

M5 VFX vol.2 can produce various kinds of fire.

This asset includes assets such as shaking candles, bonfires, fire, flames, and explosions.

Small fire to large fire can be expressed.

You can apply preset flames by using Blueprint props.

High-quality image sequence textures are included.

Check Niagara ( N_M5_Vol2_Ref_Map.umap, N_M5_Vol2_Blueprints_Map.umap)

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# 4.18 ~ 4.27 must enable apex destruction in plugin.

building_DM_Blueprint Simple Guide

(you can add effects to a specific fracture chunk.)

In UE5, Fracture Mesh has been changed to Chaos Destruction system and related files have been excluded.

M5VFX Series Links

Blog http://fxrnd.tistory.com

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Technical Details

Type of Emitters: CPU,Beam, Mesh emitters

Number of Effects: 93 + 112(Niagara)

Number of Textures: 60

Number of Materials: 17 (+ Material instance 72)

Number of Blueprints: 6

Number of Meshes: 14 (+ Skeletal Mesh 4)

Supported Development Platforms: PC, Mobile

Supported Target Build Platforms: PC, Mobile

Documentation:

Important/Additional Notes: # Disable (Disortion Emitter) of particles when using on mobile.(Mobile particle distortion is not supported.)

Supported Engine Versions

4.15 – 4.27, 5.0 – 5.3