Description
113 individual assets in total. Triangle count varies from 4 to 1156. Average triangle count around 300 triangles.
Materials are combined in multiple larger texture atlases, with 10 texture sets in total. Texel density for all assets is 1024 pixels per meter, lowered to 512 for less visible parts of some props.
Texture size varies with 4 2048×2048, and 6 4096×4096 texture sets.
Prop categories:
Technical Details
Texture Sizes:
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated in engine
Vertex Count: 23,323
LODs: Yes, automatically generated in engine
Number of Meshes: 113
Number of Materials and Material Instances: 12
Number of Textures: 30
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: All
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3