StitchingOfLandscapes

The plugin allows you to stitch all the landscapes on the scene.

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Description

Tutorial 1: youtube.com/watch?v=JIzaxwqYSas

Tutorial 2: youtube.com/watch?v=nez6zEc7wuM

Tutorial 3 (World Composition): youtube.com/watch?v=1MWSB-WCf5k

If you have several levels with landscapes on the scene, often there can be iscrepancies along the edges of landscapes after the manual adjustment of the landscapes. 

The plugin allows you to stitch all the landscapes on the scene, for which the correct names are given. 

This plugin is a good example to learn how to work with elevation maps of unreal engine landscapes.

The plugin will be useful for big worlds projects with dynamic loading of landscape parts.

Technical Details

Functions for landscapes:

Functions to check landscape name matching with a mask:

Functions for widget.

The plugin is designed for UE4Editor

Number of C++ Classes: 5

Supported Development Platforms: Win32, Win64, Linux

Supported Target Build Platforms: Win32, Win64, Linux

Documentation: Instructions for working with the plugin added to the plugin itself.

Example Project: TestProject

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.2