Broadleaf Plants

Contains 16 different varieties of plants, 80 static plant meshes. Uses 2 texture atlases, 4096×4096 resolution, Albedo/Normal/Metallic/Roughness/AO textures.

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Description

This package was created by taking high resolution leaf scans. Alpha masks and some careful editing was used to clean up dust/dirt/scratches. The asset includes base colour, normal, packed metallic/roughness/AO textures for it’s PBR materials. Each material uses the subsurface scatting shading model, and has parameters for opacity and normal strength for easy adjustment.

This package includes:

Technical Details

Texture Sizes:

Scaled to Epic skeleton: Yes

Collision: Yes, auto generated

Vertex Count: 10968 Total, 137 average per plant

LODs: LOD0

Number of Meshes: 80

Number of Materials and Material Instances: 2 Materials, 2 Material Instances

Number of Textures: 6

Supported Development Platforms: PC

Supported Target Build Platforms: PC

Documentation: N/A

Important/Additional Notes: None

Supported Engine Versions

4.14 – 4.27, 5.0 – 5.3