Kantan AutoJSON

Automated single-node conversion between Blueprint types and JSON. Works with any Blueprint/class, struct, array, map or set.

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Description

Kantan AutoJSON provides Blueprint nodes for converting data between UE4 types and JSON. It harnesses the UE4 property system to create mappings automatically so there is no need for direct JSON manipulation. Simply wire up any object, struct or container (array, map, set) to a single node and the plugin will map the data to, or import from, an equivalent JSON representation.

Possible use cases:

LIMITATIONS AND NOTES:

Technical Details

Code Modules:

AutoJson (Runtime)

AutoJsonCustomNodes (Developer)

AutoJsonEditor (Editor)

Network Replicated: N/A

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Android

Node Reference | User Guide

Supported Engine Versions

4.17 – 4.27