Skull Temple

Skulls, columns, walls and other props for the creating of an evil temple

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Description

Youtube video: https://youtu.be/AvrcASoTbxQ

Skeleton Character: https://youtu.be/fxLxYfU0f-Y

*Updated2: Added Skeleton character. Compatible with UE bone hierarchy/skeleton. Not animations (yet)

*Updated1: new meshes (altar, bookshelf, dagger, cross), please check external link for some of the meshes.

A temple dedicated to the human skull or some sort of evil cult.

The chandelier has 42 356 tris and the column with bones has 34214 tris.

Textures are 4096×4096 or 2048×2048.

Includes:

Created without any special Unreal Engine plugin in UE4.

External links:

Sketchfab: https://sketchfab.com/models/52792ef533cb420ab27e43f8c3df407f

Technical Details

Texture Sizes:

Collision: Yes, automatically generated

Tris Count: min is 60 (wall), max is 42.356 (chandelier with candles), more than 10 assets are above 10.000 tris count.

LODs: No

Number of Meshes: 86

Number of Materials and Material Instances: 40

Number of Textures: 100

Supported Development Platforms: PC, windows

Supported Target Build Platforms: PC, windows

Documentation: No

Important/Additional Notes:

Supported Engine Versions

4.16 – 4.27, 5.0 – 5.3