Description
4 modular Substance materials for generating any number of stone wall, wood, wood shingles and rope materials for use in your environment building. 21 material presets generated from those 4 Substance materials.
Example Videos:
Stone ex1: https://youtu.be/IdICH8BemSE
Stone ex2: https://youtu.be/Px_FAhAEFGQ
Wood ex: https://youtu.be/0jN8KhihYCA
Shingles ex: https://youtu.be/gBC1sJViTEU
Rope ex: https://youtu.be/HIGDjDMWrY8
Technical Details
Documentation: https://drive.google.com/open?id=1nT5n-vgxtKaQ8T5Xj8fnpqBLGF5Myadl
Requires the substance plugin in order to function. https://www.unrealengine.com/marketplace/en-US/product/substance-plugin
1. Create a blank project (should work with your current project to but starting with a blank project makes sure nothing else is causing problems with it), enable the substance plugin and restart.
2. On restart, go to Edit > Project settings, scroll down to and click on Substance under plugins section.
3. In the substance plugin settings, under the “cooking” tab, switch it from cpu engine to gpu engine.
4. Now exit out of the empty project and install the Substance Material Pack to the empty project, and reopen the project
5. Click on the example map to load up and you should see it compiling the shaders and then everything should be there.
Texture Resolutions:
Number of Materials: 1 master material, 21 material presets
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 102
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: Windows, Mac
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3