Factions Extension

Add factions and relations in your game using C++ or Blueprints

Category:
Tags: , , , , , , , ,

Description

Add factions and relations to your game using C++ or Blueprints.

Check the Github Repository for Documentation and Source and

get into our Discord server for Support or proposals!

Become a Patron

Included Features

C++ & Blueprints

Made for Humans – API designed to be simple and intuitive. Focus on your game, not secondary stuff.

Easy to Edit – Custom editors allow fast and easy editing of the factions and its relations

Minimum Setup

Production Ready: Used by released AAA titles

Performant

Isolated – No dependencies or limitations from other systems.

Compatibility with UE4’s C++ Teams

UE4 implements teams for things like Perception, they are however limited to C++.

Factions are compatible with them and no setup is needed.

Technical Details

Documentation

Documentation online

Community

Become a Patron

Discord

Send us Feedback, proposals or any issues at info@piperift.com

Technical

Code Modules:

Network Replicated: Yes

Supported Development Platforms: Win32, Win64, Mac

Supported Target Build Platforms: Any platform compatible with UE4

Github Project: github.com/Piperift/FactionsExtension

Supported Engine Versions

4.18 – 4.25