Description
Demo Video: https://www.youtube.com/watch?v=ybMVPoAeV0w
Documentation: https://docs.google.com/document/d/13-mLdeFpm1RmAK65KxMb9k8ZsKHiNGLJA6nw8wZrk44/edit?usp=sharing
Discord support server: https://discord.gg/tGkjZUW
The Dynamic Laser System allows you to easily implement real-time lasers into your levels. Many different ways of customizing the behavior of lasers are implemented! (Check out the Demo!)
100% Blueprint
Please Note: The destructible spheres seen in the video are no longer supported in UE5+, as Apex Destruction has been deprecated. As this is only a decor for the video, I don’t see any reason to migrate to Chaos right now.
This pack includes a variety of ways to modify lasers and you are met with 3 types of particle systems to customize (Beam, Bounce, and Hit), as well as light and sound options. The pack includes but is not limited to, 11 particle systems. Info on how to implement your own particle systems is covered in the documentation!
The documentation covers all of the features in detail, consider reading it!
If you experience any issues or have any questions that the documentation can’t help with, please feel free to email me or ask on the Discord server. Even though it’s been 5 years since this pack was released I’m still glad to help!
Technical Details
Features:
Number of Blueprints: 2 Main Blueprints for lasers (LaserEmitter and LaserInteractable) & 7 Additional for example usages!
Models: 2, Textures: (10) 256×256 – 1024×1024, Materials: 7 Particle Systems: 11 (4 beams, 7 hit/bounce)
Input: Keyboard, Mouse (R=Vanish, Shift=Sprint, Scroll=Zoom) Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3