Description
What do Call of Duty and Watch Dogs have in common? Concrete rubble piles! And why is that? Because they make your scene look much more realistic and believable. They help you achieve the next level you are going for in your environments.
This package will give you just that. A collection of concrete debris pieces and rubble pile so you can use them right away in your projects. Perhaps you are making a realistic first person shooter? They will look lovely in that scene. I can assure you that.
This pack contains 17 static meshes to set dress your scenes with destruction. It includes Concrete debris meshes and a Rubble pile. They include individual pieces to create your own debris, LODs and collisions. This will save you a lot of time and several working hours.
If you are looking to decorate your scene and push it to the next level, this pack will help you achieve just that.
Technical Details
Texture Sizes:
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated. Merged Debris don’t use collision since they are intended to paint the scene with them.
Vertex Count: Individual concrete debris have and average of 245. Rubble pile has 899. Combined concrete debris have and average of 2334
LODs: 4
Number of Meshes: 18
Number of Materials and Material Instances: 4 Materials (1 mobile), 5 Material Instances, 2 Material Functions.
Number of Textures: 17
Supported Development Platforms: Windows, Mac, Console, Mobile, VR
Supported Target Build Platforms: Windows, Mac, Console, Mobile, VR
Documentation: No
Important/Additional Notes: If you wish how the assets were made, don’t hesitate to contact me and I will help you in anyway I can.
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.1