Description
These assets are meant to be used to fill low poly style landscapes. They are flexible and can easily be adjusted to your unique needs because of their simple structure and materials.
Technical Details
Scaled to Epic skeleton: Yes
Collision: Yes, complex (per-poly) collision for trees and simple collision for everything else (you can use Unreal’s complex collision for the other assets as well but it’s not necessary because the simple collision is very good for these assets)
Vertex Count: 44 (bushes and stones) to 696 (trees)
LODs: 4 LODs for each mesh (even though you might not need them, they are easily adjustable)
Number of Meshes: 20
Number of Materials and Material Instances: 13
Number of Textures: 0 (the meshes use just colors for the materials)
Supported Development Platforms: Tested successfully on Windows 10 and Windows 7 so Windows 8 and 8.1 should work as well. Might work on Mac, can’t test it though so no promise for this.
Supported Target Build Platforms: Windows guaranteed, other platforms have not been tested but might work
Documentation: Not much to say but it can be found in the project (folder called “Tutorial”, with pictures on how to change colors of the materials) or here: https://pastebin.com/0UiziEQ9
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3