Description
This package contains 8 individual trophy models with realistic, PBR, procedural materials. The supplied .sbsar file procedurally generates Gold, Silver and Bronze versions of each trophy, as well as a colour picker to change the colour of the base.
Technical Details
8x Individual Trophy/Cup models. Each model is under 1000 tris.
8x .sbsar files, one for each trophy with custom metal and base colour changing parameters.
The custom options are:
Texture Sizes:
Number of Meshes: 8
Texture Outputs Generated: Base Colour, Normal, Roughness, Metallic
Collision: Automatically Generated
PLEASE NOTE: This pack uses custom Substance Materials and requires the free Substance plugin to work in UE4. The plugin can be obtained at https://www.unrealengine.com/marketplace/substance-plugin
ALTHOUGH……if you do not wish to use the Substance Plugin for Unreal, there is also a great alternative, a free standalone program called Substance Player https://substance3d.adobe.com/documentation/sp31/substance-player-2294742.html
Simply load the model and the .sbsar provided and generate your own materials using the customisation options. There are many texture formats to export too. Then bring your textures into Unreal or a program of your choice.
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.2