Description
Showcase projects:
TPP for UE4.20, UE4.21 UE4.22-4.25 UE4.26
Shooter for UE4.18 UE4.20, UE4.21 UE4.22-4.24 UE4.25-UE4.26
Technical Details
Plugin is a mix of code and example content that will allow anyone to make it’s own blend from ragdoll to get up animation during standing up process.
It make possible to replace any fall animation, removing necessity to play knock down animation that is synchronized with standing up animations. That kind of approach allow for physically based knock downs, that will blend to just a few getting up animations. Basically allowing to reduce animation overhaul and makes any game more fun.
Code is flexible enough to extend it even more.
It can be extended to support more get up animation, thus allowing for even more realistic behavior.
! From UE4.18 implements multiplayer ready feature !.
Code Modules:
PhysicsGetUpBlend [Runtime]
Number of Blueprints: 2
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Win64, Win32, Linux, MacOs
Supported Target Build Platforms: Desktop
Supported Engine Versions
4.17 – 4.26