Description
You need Substance plugin to edit materials.
Materials were created in Substance Designer 5.6.
Each material has up to 30 tweakable parameters, which depends on material complexity: base material (color, roughness, wear level, normal intensity, etc.), dirt (color, opacity, dirt level, etc.), paint (color, pattern dimensions, pattern disorder, roughness, corrosion, etc.), plastic (color, roughness, roughness disorder, normal, etc.), rust (spreading level, smoothness, normal, etc.) and emissive color.
Any material can be instantiated to create multiple variations for each mesh.
Technical Details
Texture Size: can be adjusted by User (max 2048*2048)
Collision: yes, automatically generated
Vertex Count: 4-11740
LODs: Yes
Number of Meshes: total 77 (45 logical groups)
Number of Materials and Material Instances: 33
Number of Textures: 165
Supported Development Platforms: PC/Mac
Supported Target Build Platforms: PC/Mac
Supported Engine Versions
4.17 – 4.24, 4.27, 5.0 – 5.3