Description
CREATION
The model and its accessories, if any, have been created with 3D Studio Max and imported in the Unreal Engine (see supported engine versions) with FBX
The Rugby Player topology is made up of quads and triangles
MATERIALS AND TEXTURES
Texture sizes are from 512x512px to 4096x4096px
HDRI night 1024×512
HDRI lights 2048×1024
RIGGING AND ANIMATIONS
The models have been rigged with 3D Studio Max Biped
The Fat Zombie has 8 animations:
-Bite
-Death
-Hit Front
-Hit Back
-Idle
-Left Strafe
-Right Strafe
-Walk
and T-pose
The animations are in place
The animations has been crafted (no motion capture)
You can find the animations on our Youtube Channel
https://www.youtube.com/watch?v=vPQ8DOR_QQ0
Technical Details
– Fat Zombie T-Pose
– Maps: Overview, Rendering Scene
Scaled To Epic Skeleton: No
Rigged: Yes
Rigged To Epic Skeleton: No
Compatible With MetaHuman: No
Animated: Yes
Geometry: Quads/Tris
Textures: Yes (Diffuse, Normal, Specular, Roughness)
Materials: Yes
Supported Engine Versions
5.3