Description
Для каждого материала есть текстура базового цвета (с картой высот в альфа-канале), карта нормалей, маска с шероховатостью, металличностью, ambient occlusion.
Technical Details
PBR materials
Texture size: (2048×2048)
Texture Resolutions:
The number of texture base colors (alpha mask of heights): 40
The number of normal maps: 40
The number of masks (roughness, metalness, ambient occlusion): 40
The number of macro version: 1
Number of Materials: 40
Do Materials derive from a Master Material with instances as variation: (No)
Number of Textures: 121
Supported Development Platforms: (Windows, Mac, PS4, IOS, Android, Xbox One, Oculus)
Supported Target Build Platforms: (Windows, Mac, PS4, IOS, Android, Xbox One, Oculus)
Documentation: Not needed
Important/Additional Notes:
Contact and support: Digital26art@gmail.com
Supported Engine Versions
4.13 – 4.27, 5.0 – 5.3