Description
Technical Details
Scaled to Epic skeleton: No
Physically-Based Rendering: Yes, The shader is generally quite matte
Texture Size: 3 1024×1024 Texture 1 512×512 Texture
Collision: Custom collision for all meshes
Vertex Count: 200-800 on average
LODs: none
Number of Meshes: 108
Number of Materials and Material Instances: 4
Number of Textures: 4
Intended Platform: iOS, Andriod, VR, AR, Console, PC, Mac
Platforms Tested:iOS, Andriod, VR, PC, Mac
Documentation Included: No
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Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3