Procedural Building Lot

Automatically generate an entire row of building using a style-based system with heavily customization parameters. Facades and buildings uses randomized pattern from a database or patterns which you add/edit.

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Description

Preview: youtube.com/watch?v=MlR2geuzPXI&feature=youtu.be

The latest system from AmmoboxStudios’ Procedural Pack brings you Procedural Building Lot. You can now generate entire row of highly-detailed building with just a few clicks. Using our heavily customizable style-based system. You can create, extend , edit your own styles. Three initial styles are provided ( more for future updates ). Building is tuned towards FPS/TPS level of quality in terms of details. The core of this product is to create a system can could easily be customized to add your own content.

Building not only generate facade , but windows , and roofs are sensibly generated as well. Providing a wholesome generation of a commercial building.

As with all our systems. It is created with usability in mind. A large variety of switches and parameters are exposed to allow a highly data-driven generation.

Here are some examples:

-Each Actor has property that allows you to key in allowed styles / pattern.

-Enter chance for trims/mezzanine to be generated.

-Customize how many additional lots per facade would be generated.

-Easily Enable/Disable static lighting with a single switch. You can even customize for building or window or both.

Need to customize height?

No problem ! you can see min/max height, system will decide how many floors that will be.

Need to customize how long the building stretch to the back ( depth ) ?

Set the depth and amount of percentage variation for each lot.

Technical Details

Supported Engine Versions

4.12 – 4.26